By Mary
Bellis
In
investigating the history of the world's best selling board
game, I discovered a trail of controversy surrounding Monopoly
beginning in 1936. This was the year Parker brothers
introduced Monopoly ® after purchasing the rights from
Charles Darrow. The controversy continues with the General
Mills Fun Group (buyers of Parker Brothers and Monopoly)
bringing a lawsuit against Ralph Anspach and his Anti-Monopoly®
game in 1974. Finally, there is Anspach's pending
monopolization lawsuit against the present owners of Monopoly.
Dr. Anspach deserves the real credit for unearthing the
true history of Monopoly while developing his defense case
against the Parker Brothers' infringement suit. Make sure to
read the second part of this article to find out what is happening
with Dr. Anspach today and to read a special statement written
by him.
Now let us look at
the history of Monopoly play by play.
Let us
start with a summary from what is commonly considered the
definitive resource on the subject, "The Monopoly Book,
Strategy and Tactics" by Maxine Brady (wife of Hugh Hefner's
biographer and chess champion Frank Brady), published by the
David McKay Co. in 1975.
Brady's book describes Charles Darrow as an unemployed
salesman and inventor living in Germantown, Pennsylvania, who
was struggling with odd jobs to support his family in the
years following the great stock market crash of 1929. Charles
Darrow remembering his summers spent in Atlantic City, New
Jersey, spent his spare time drawing the streets of Atlantic
City on his kitchen tablecloth, with found pieces of material
and bits of paints, wood etc. contributed by local merchants.
A game was already forming in his mind as he built little
hotels, houses and other tokens to go along with his painted
streets.
Soon
friends and family gathered nightly to sit round the kitchen
table to buy, rent and sell real estate, all part of a game
involving spending vast sums of play money. It quickly became
a favorite activity among those with little real cash of their
own. The friends soon wanted copies of the game to play at
home (especially the winners.) The accommodating inventor
began selling copies of his board game for four dollars each.
He then made up a few sets and offered them to department
stores in Philadelphia. Orders for the game increased to the
point where Charles Darrow decided to try to sell the game to
a game manufacturer rather than going into full-scale
manufacturing. He wrote to Parker Brothers to see if the
company would be interested in producing and marketing the
game on a national basis. The company turned down Charles
Darrow, explaining that his game contained "fifty-two
fundamental errors" including: the game took too long to play,
the rules were too complicated and there was no clear goal for
the winner.
Darrow
continued to manufacture the game; he hired a printer friend
to produce five thousand copies. He had orders to fill from
department stores including F. A. O. Schwarz. One customer, a
friend of Sally Barton, daughter of Parker Brothers' founder,
George Parker, bought a copy of the game. The friend told Mrs.
Barton how much fun Monopoly was, the friend also suggested
that Mrs. Barton tell her husband, Robert B. M. Barton, then
president of Parker Brothers. Mr. Barton listened to his wife
and bought a copy of the game. Soon he arranged to talk
business with Darrow in Parker Brothers' New York sales
office, offering to buy the game and give Charles Darrow
royalties on all sets sold. Darrow accepted and permitted
Parker Brothers to develop a shorter variation of the game,
added as an option to the rules.
The
royalties from Monopoly made Charles Darrow a millionaire, the first game
inventor to make that much money. In 1970, a few years after
Darrow's death, Atlantic City erected a commemorative plaque
in his honor. It stands on the Boardwalk, near the corner of
Park Place.
Let us go back a
few spaces and look at earlier versions and patents of
Monopoly type games, information that does not click with
events as described by Maxine Brady.
On
January 5, 1904, Lizzie J. Magie, a Quaker woman from
Virginia, received a patent (view
patent) for a board game. Lizzie Magie belonged to a tax
movement led by Philadelphia-born Henry George; the movement
supported the theory that the renting of land and real estate
produced an unearned increase in land values that profited a
few individuals (landlords) rather than the majority of the
people (tenants). Henry George proposed a single federal tax
based on land ownership believing a single tax would
discourage speculation and encourage equal opportunity.
Lizzie
Magie wanted to use her game, which she called "The
Landlord's Game" as a teaching device for George's ideas.
The Landlord's Game and Monopoly are very similar, except all
the properties in Magie's game are rented not acquired as in
Monopoly and instead of names like "Park Place" and "Marvin
Gardens" one finds "Poverty Place", "Easy Street" and "Lord
Blueblood's Estate". The objectives of each game are also very
different. In Monopoly the idea of the game is to buy and rent
or sell property so profitably that one becomes the wealthiest
player and eventually monopolist. In The Landlord's Game, the
object was to illustrate how (under the system of land tenure)
the landlord had an advantage over other enterprisers and to
show how the single tax could discourage speculation.
The
game spread as a common folk game among the Quakers and
proponents of the single tax, usually copied instead of
purchased, with each new maker adding their favorite city
street names as they drew or painted their boards (usually on
table cloth.) It was also common for each new maker to alter
or write new rules. As the game spread from community to
community, the name would change from "The Landlord's Game" to
"Auction Monopoly" and then just "Monopoly".
Dan
Layman was one such player who enjoyed a copy of early
Monopoly, Layman a student at Williams College in Reading, Pa.
during the late 1920s, when his dorm mates introduced him to
the board game. After leaving college, Layman returned to his
home in Indianapolis and decided to market a version of the
game. A company called Electronic Laboratories, Inc. produced
the game for Layman under the name "Finance", because as
Layman testified in his deposition in the Anti-Monopoly
lawsuit:
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"I understood from various attorney
friends of mine that because Monopoly had been used as the
name of this exact game, both in Indianapolis and in
Reading and in Williamstown, Massachusetts, that it was,
therefore, in public domain and that I couldn't protect it
in any way. So, I changed the name in order to have some
protection." |
Another early player of Monopoly was Ruth Hoskins, who played
Monopoly in Indianapolis after learning how from 'Pete'
Daggett Jr., a friend of Dan Layman. In 1929, Ruth moved to
Atlantic City to teach school. She continued to introduce her
new friends in Atlantic City (mostly other Quakers) to the
board game. Hoskins claims that that she and her friends made
a version of the game with the Atlantic City street names,
completed in late 1930.
Friends of Ruth Hoskin, Eugene and Ruth Raiford introduced the
game to a hotel manager in Germantown, Pennsylvania named
Charles E. Todd. Todd knew Charles and Esther Darrow, they
were occasional guests at the hotel and Esther Darrow was a
next-door neighbor to Todd before she was married Charles
Darrow. Todd claims that sometimes in 1931:
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"The first people we taught it to after
learning it from the Raifords was Darrow and his wife
Esther ... It was entirely new to them. They had never
seen anything like it before and showed a great deal of
interest in it... Darrow asked me if I would write up the
rules and regulations and I wrote them up and checked with
Raiford to see if they were right and gave them to Darrow
- he wanted two or three copies of the rules, which I gave
him and gave Raiford and kept some myself." |
Louis
Thun, the dorm mate who taught Dan Layman how to play,
attempted to patent a version of Monopoly. Thun first began
playing the game in 1925 and six years later in 1931 Louis
along with his brother Fred decided to patent and sell their
version of Monopoly. After a patent search revealed Lizzie
Magie's 1904 patent, the Thun's lawyer advised them not to
proceed with the patent, "Patents are for inventors and you
didn't invent it." Louis and Fred Thun then decided to
copyright the unique rules that they had written. Among those
rules:
-
Ownership of a series entitles one to collect double rent on
all the properties of that series..." "Owning one railroad
nets $10 a ride, two $25... until owning all four nets $150
a ride.
- Any
one alighting on Community Chest should draw one of the blue
cards, which will inform how much he is privileged to give
to charity...
- By
paying $50 into the bank, one may leave the jail the first
time his turn comes around again...
Do not pass Go; do
not collect $200.00 dollars...
Well
to me at least it is clear Darrow was not the inventor of
Monopoly, but the game he patented was quickly becoming a best
seller for Parker Brothers. Within one month of signing an
agreement with Darrow in 1935, Parker Brothers started
producing over 20,000 copies of the game per week, a game that
Charles Darrow claimed was his "brainchild." Parker Brothers
most likely discovered the existence of other Monopoly
games after buying the patent from Darrow, but by that time,
it was evident that the game was going to be a huge success.
According to the Parker Brothers, their best move was "to
secure patents and copyrights." Parker Brothers bought,
developed and published The Landlord's Game, Finance, Fortune,
as well as Finance and Fortune. Parker Brothers claim Charles
Darrow of Germantown, Pennsylvania was inspired by The
Landlord's Game to create a new diversion to entertain himself
while he was unemployed.
Parker Brothers took the following steps to protect their
investment:
-
Parker Brothers bought Lizzie Magie's game for $500 (with no
royalties) and a promise to manufacture The Landlord's Game
under its original title and without changing any of the
rules. Parker Brothers marketed a few hundred sets of The
Landlord's Game and then stopped. Lizzie was not interested
in profiting from the game but was happy that a major
company distributed it.
-
Parker Brothers brought Finance for $10,000 from David W.
Knapp who had brought the game from cash strapped Dan Layman
for $200. The company simplified the game and continued to
produce it.
- In
the spring of 1935, Parker Brothers paid Luis Thun a visit
and offered to buy any remaining boards of their Monopoly
game for $50 each. Thun says he told Barton (Parker
Brothers) "...it wasn't at all clear to me how Mr. Darrow
could be the inventor of a game... we'd played since 1925."
-
Early in 1936, Parker Brothers sued one Rudy Copeland for
patent infringement on a game Copeland made called
"Inflation." Copeland counter sued, charging that Darrow's
and therefore Parker Brothers' patent on Monopoly was
invalid. The case settled out of court. Parker Brothers
bought the rights to Copeland's Inflation for $10,000.
- Second Page of History - Antimonopoly
-
Landlord's Game
This
fascinating story of corporate intrigue has been assembled
from a wide variety of sources, including ...The
Monopolization of Monopoly by Burton H. Wolfe published by The
San Francisco Bay Guardian and "The Monopoly Book, Strategy
and Tactics" by Maxine Brady published by the David McKay Co.
-
Mary Bellis
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